According to Eiji Aonuma, the size of Zelda Wii U’s world will be as large as can be realised with Wii U hardware. The upcoming Zelda title will offer a vast open world which player’s can explore seamlessly.
In a recent interview for Gamereactor Magazine, Legend of Zelda series producer Eiji Aonuma provided some more insight into the world of Zelda Wii U. When asked how the world shown in December’s early gameplay footage was coming along, Anouma replied by stating:
“A huge, seamlessly unfolding world is something that can’t be achieved if the hardware isn’t advanced enough…
Ever since we made the very first generation of Legend of Zelda games though, we’ve had as large a world as can be realised with the hardware, so you could say it was inevitable that we’ve now done the same with the new Wii U title.” – Eiji Aonuma
So it looks as though Zelda Wii U will be making the most out of the Wii U’s hardware, pushing it to implement the huge open world that fans have been buzzing about since it’s initial announcement. This open world topic was something else which Aonuma commented on; discussing what it means to the Legend of Zelda series:
“When I first showed off the new Zelda game on the Wii U, it seemed everyone was very excited and started proclaiming that a Zelda game had at last become open world! Zelda games have always allowed you to roam and explore a huge world.
What’s changed now is that the hardware has progressed to the point that you can now explore this vast world seamlessly; the underpinning of the game hasn’t changed.” – Eiji Aonuma
The new Legend of Zelda title for Wii U is due to be released sometime this year (2015). If you’d like to reserve your copy early then head over to the Amazon, where the game is already available to pre-order.